Disney Online and Nickelodeon were good enough to allow me to dream up more than a few online games over the years.
I was responsible for game concepts, narrative, animation, game mechanics and brand stewardship for some high profile properties. Caldecott winner (for the Adventures of Beekle) Dan Santat, (also creator of The Replacements) even gave me kudos for the title screen of Jetpack Jeopardy. Thanks, Dan!
The Replacements /Jetpack Jeopardy
The Replacements / Daring Detour
In partnership with Dr. Roger Vilardaga of Duke University’s Center for Addiction Science and Technology Department, we planned, designed and built a revolutionary smoking cessation app for one of the most underserved segments of our population – people with serious mental illness who are addicted to nicotine.
GOLD W3 Award — Mobile App, Health & Wellness
SILVER Davey Award — Mobile App, Health & Wellness
Derek Munson, author of Enemy Pie, asked me to design some characters and environments for his alien trading card & digital multiplayer game.
I loved the game idea and the character descriptions and happily joined the effort along with two other designers. Toa, Ursa Major, Coach Slogg and more take the field in fantastic baseball stadiums throughout the universe.
This mobile game was the second we developed with Random House Digital.
The original idea was a game in which players would drag their fingers to reroute flowing lava oozing from the ever-erupting volcano. After prototyping and testing multiple core mechanics, the game eventually became Catch the Berry (not pictured here) - a physics-based mechanic in which players carefully guide recently-come-to-life berries safely into the hands of the game's hero, Grok. I liked the early designs shown here.
Check out the review from Venture Beat below.